Sheik quick sketch
3 transparent cuties
in different tunicsfor your lovely blog! ^ u ^<3
i was going to do proper lineart for this but im too tired for that ;A;
i like how this came out regardless uwu/
Golden Link - Hero of Hyrule
I haven’t played it in a while—so my judgment might be a little off—but I just really loved the game.
There is a lot wrong with Spirit Tracks, and I can understand why very few like it.
Some may say that even though it’s all about trains, ST veered so far off the Zelda-formula rails it’s crack!fic-esque. And on top of that, the controls are a mess, the overworld might be more annoying than the Wind Waker, and some aspects were just handled poorly. I think it made up for all those flaws in the long run.
The story of Spirit Tracks is one of my favorites really just because I never expected it. I was still pretty much new to the series when I bought the game, so I never thought about a post-flood, after the Wind Waker, new Hyrule. Then there was the odd mode of transportation, and once I got used to the absurd game-play, I actually liked handling a train. And—with practice—the style of fighting became fun to me as well.
What I also like about Spirit Tracks is that if you wanted to be left alone you can pretty much keep to yourself the whole game and control the length of it. A major problem I had with Skyward Sword is that no one would leave me alone and stop talking. Spirit Tracks didn’t always point out the obvious to me. I never felt like I was unnecessarily cornered by a droning character, (but that might be because I loved all the characters, and if I delved into them, I could go on all night.) To me, it found the balance between the straight forward, no nonsense type deal that comes with the 2D games, and the in-depth characterization of the 3D.
Oh… and then there was the Spirit Flute. I’ve never quite gotten the hang of it, but the sheer fact that it uses two major features of the DS makes it one of the most interesting and fun to play (in my opinion.)
All in all, I wouldn’t sing this game’s praises to someone new to the series, but I wouldn’t count it out either!
Either Spirit Tracks or Skyward Sword. I’m leaning more toward SS
Why I like them: I really like this Link because of his story; how he’s an older sibling, and how he had to earn his hero status. He wasn’t born with the Triforce of Courage and all that
One of their greatest scenes: So many… I like when he gets his tunic. And saving Tetra from the tree. The Hyrule Castle scenes. The final battle scenes. And the ending scene.
Favorite line: Uhhh….
OTP: I like Link/Tetra
Brotp/Platonic OTP: but that’s also a brotp
NOTP: I haven’t heard of many. Are there bad ones?
Unpopular opinion: I don’t really have one. Negative unpopular opinions are just complaints and I’m not answering these questions with unnecessary complaints
An oh-god-please-don’t-ever-happen: (probably not to that extreme) but I wouldn’t want to see this design again. I like it! But one main-console game with this design is enough
5 words to best describe them: Brave. Strong. Kind. Loving. Cute.